![]() These strikes instantly destroy anything they touch, whether they be districts, wonders, and even mountains nothing is safe, and an entire city will be razed if the comet strikes its city center. Comet strikes will land every single turn once the Apocalypse starts and create unworkable, impassable tiles called impact zones in the vicinity of their collision. These world-ending events are the frequent comet strikes and solar flares, which are a major detriment to every player. ![]() But there is no guarantee other civilizations will be as mindful, and the Apocalypse will likely become inevitable during the endgame. Avoiding this phase is possible in the same way it would normally be, not deforesting tiles and using renewable energy sources like Hydroelectric dams. In the Apocalypse mode, reaching phase 7 will trigger unique disasters that are significantly more powerful and screw over every civilization on the map. These phases are reached when a certain level of pollution is met and lead to a variety of problems like flooding coast tiles and storms no longer providing additional yields. Furthermore, climate change will start in phase 1 instead of phase 0, so the final phase, phase 7, will be reached much sooner. When Apocalypse is enabled its automatically set to 4 and cannot be changed, so players ought to prepare for more frequent and powerful disasters than usual. While this might be entertaining at first, you will soon realize entire empires of Free Cities are neither flavorful or fun to fight against.Players normally have the option to choose how frequent disasters occur when setting up their game, on a scale from 1 to 4. You will surely see AI civs be snuffed out by loyalty loss every Dark Age. But, Dramatic Ages is unfortunately inherently flawed and would need mods to work fairly for the AI, if there are such mods. YMMV on Zombies and Apocalypse, if you like the concept you might enjoy playing them. You can combine all game modes if you wanted.Īs for the three you specified. All the rest are wildly imbalanced in one way or another, (or several for Secret Societies). ![]() I think, generally speaking, Heroes and Legends, as well as Monopolies and Corporations are the two best DLC game modes when taking everything into consideration. 100% Recommended though.Įdit: So for a concrete answer. I can't remember if that was a free update though. Makes every game different and only reveals future options when getting an eureka or inspiration. Surprised no has said Tech and Civic Shuffle yet. Adds so much depth to the luxuries system, and actually makes having more resources a viable game play, definitely worth having) Last, but certainly not least and in my mind something that should be a feature in the main game is the Monopolies and Corporations (I always play with this, and its by far the best of all the game modes. Never played zombies (fantasy with civ, take me to the door now)Īlways play heros and legends (this adds quite some depth to the game, esp in the begining and has several good uses for things like faith in the later game, the only problem with it is the balance between the heros is extreme, some are just completely useless and others can make your game) Rarely play dramatic ages (again sometimes its good, but the main problem is the AI is useless with the loyalty system at the best of times, with this on it just becomes a cluster ♥♥♥♥ of free cities everywhere) Rarely play Barbarian clans (its ok, although a) if you have lots of city states you get fewer barbs b) the city states end up being created in stupid places like bottom and top of the map and c) they become less of a threat compared to native barbs, more of a occasional hindrance d) the cost of the missions far outweighs the benefit and e) they can be cheesed by placing a unit nearby and continually raiding, you can earn lots of settlers in the early game this way) Never played the secret societies after the first time (some of its features are game breaking, such as the vampire unit, which absorbs defeated enemies strength and can never die, so you end up with ridiculously op units) ![]() Never played the Apocalypse after first time (you can basically cheese the forest fire mechanic to create ridiculous high yield hexes with it) Originally posted by Atomsk:Seems like a really good sale going on, is it worth it to buy for Apocalypse, Zombies and Dramatic Mode? Can you also combine all the game modes?
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